Professional Environment Artist

Resume/Contact

Byron Stiles Resume

  Byron Stiles

  Environment Artist

www.ByronStiles.com | www.linkedin.com/in/ByronStiles | ByronStiles@gmail.com

Objective

To work as part of a motivated team to provide quality art assets for a game development studio.

Skills

3DS Max (21 years) Photoshop (21 years) Quixel Suite (8 years)

Maya (2 years) Modo (3 years) Agile/SCRUM/Sprints (8 years)

Unreal Editor (10 years) Z-Brush (2 years) Substance Designer (2 years)

Experience

Periscope Games 01/2021 – 12/2022

Environment Artist (PC)

Shipped title: Post Scriptum Chapter 4

International Committee of the Red Cross Bangkok, Thailand 06/2016 – 06/2020

Contract Technical/Environment Artist (PC)

Drakeling Labs 06/2016 – 06/2020

Contract Technical/Environment Artist (PC)

Shipped title: Operation: Harsh Doorstop

Shipped title: Warfare 1944

Tripwire Interactive Roswell, GA  04/2010 – 11/2015

Environment Artist (PC)

  • Shipped title: Killing Floor 2

  • Shipped title: Killing Floor

  • Shipped title: Red Orchestra 2: Heroes of Stalingrad

Gas Powered Games Redmond, WA 05/2007 – 11/2007

Environment Artist (PC)

  • Shipped title: Supreme Commander: Forged Alliance

  • Shipped title: Space Siege

Pipeworks Software, Inc Eugene, OR 2003 - 2007

Environment Artist (PS2, PSP, WII, XBOX, GAMECUBE)

  • Shipped title: Godzilla Save the Earth

  • Shipped title: Rampage: Total Destruction

  • Shipped title: Prince of Persia: Revelations

  • Shipped title: Prince of Persia: Rival Swords

  • Shipped title: Godzilla Unleashed

Nintendo, Redmond, WA 2001-2003

Game Tester

Microsoft, Redmond, WA 2001-2003

Game Tester

Education

DigiPen Institute of Technology  Redmond, WA 1999- 2001

Associate of Applied Arts in 3D Computer Animation

Edmonds Community College        Edmonds, WA 1995-1997

Associate of Arts & Sciences Degree