Professional Environment Artist

Killing Floor 2 — Burning Paris

Platform: PC |Engine: Unreal |Release Date: April 21, 2015

Software Used: Modo, 3DS Max, Photoshop, Quixel Suite, Unreal 3.5


These are buildings and store fronts I created for the Killing Floor 2 level Burning Paris. They are based off reference I found on Google Maps. They were constructed using modular kit pieces. The snap-on pieces such as window frames and trim were unwrapped to their own unique textures, but the main building walls were UV'ed so that any 1 X 1 texture could be applied.

Some of these buildings were designed to be entered. I did work on building interiors as well. The third image shows the inside of the hotel building. I made the ornate column and archway pieces.

Byron_Portfolio_Image_01.jpg
Byron_Portfolio_Image_02.jpg
Byron_Portfolio_Image_03.jpg
Byron_Portfolio_Image_04.jpg
Byron_Portfolio_Image_05.jpg